AI Insights · Timothy · December 2021
Top 5 Apple Arcade Games on Android in Russia: Q4 2021 Performance
Discover the performance trends of the top 5 Apple Arcade games on the Android platform in Russia during the fourth quarter of 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Apple Arcade games on the Android platform in Russia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
Hill Climb Racing from Fingersoft saw a significant increase in weekly downloads, starting at around 33K at the end of September and peaking at approximately 81K in the final week of December. The game’s weekly revenue also experienced growth, beginning at $232 and reaching a high of $478 in the last week of December. Active users for this game saw fluctuations, starting at 797K and ending the quarter at around 953K.
Snake.io - Fun Snake .io Games by Kooapps Games showed a strong performance in downloads, starting at 36K and culminating at around 73K in the last week of December. Revenue for this game remained relatively stable, with minor fluctuations, peaking at $46 in mid-October and closing the quarter at $42. The active user base increased from 342K at the beginning of the quarter to 481K by the end.
Sonic Dash Endless Runner Game from SEGA exhibited consistent weekly downloads, starting at 29K and peaking at around 48K in the final week of December. The game’s weekly revenue saw a gradual increase, beginning at $141 and reaching a high of $256 in mid-December. The active user count also showed a steady rise, starting at 271K and ending the quarter at approximately 308K.
Asphalt 8 - Car Racing Game by Gameloft SE experienced consistent weekly downloads, starting at 33K and ending at around 27K. The game’s revenue saw notable growth, starting at $1.2K in late September and peaking at $3.6K in the last week of December. Active users saw a slight decline, starting at 98K and ending the quarter at 84K.
My Town Home: Family Playhouse from My Town Games Ltd showed a varied performance in weekly downloads, starting at 27K and peaking at around 50K in late October, then ending the quarter at 22K. The game’s revenue remained modest, with minor fluctuations, peaking at $24 in mid-December. Active users for this game fluctuated throughout the quarter, starting at 143K and ending at approximately 125K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.